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From Software’s Elden Ring won Game of the Year at the prestigious Dice Awards on Thursday night, beating out its rival for the year God of War: Ragnarök.
Sony’s God of War title actually won more awards with a total of seven. But Elden Ring took home the big one as well as the awards for Outstanding Technical Achievement, Outstanding Achievement in Game Design, Outstanding Achievement in Game Direction and Role-Playing Game of the Year.
The 26th annual Dice Awards was hosted by the Academy of Interactive Arts & Sciences (AIAS) at the close of the Dice Summit in Las Vegas this week.
Members of the academy also highly recognized Sony Interactive Entertainment’s Santa Monica Studio for their work on God of War: Ragnarök, decorating the studio with 7 Outstanding Achievement awards across the Animation, Art Direction, Character, Original Music Composition, Audio Design, and Story categories.
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Warner Bros. Games was awarded with Fighting Game of the Year award for their free-to-play mash-up, MultiVersus, while the team at Marvel Games won Mobile Game of the Year for their card-battler Marvel Snap.
Across the evening, the AIAS also took time to recognize the industry’s independent developer community, awarding developer Isometricorp Games LTD’s Tunic with an Outstanding Achievement for an Independent Game award, as well as poncle with an Action Game of the Year award for their fast-paced time survival game Vampire Survivors.
The AIAS also honored an industry legend – Tim Schafer of Double Fine Productions – for his contributions to the video game industry over his illustrious 30+ year career. Former colleague Greg Rice (Sony Interactive Entertainment) presented Schafer with the Academy’s prestigious Hall of Fame award.
“We are thrilled to celebrate a special 26th edition of the Dice Awards by bringing together the interactive entertainment industry to toast the developers who continue to surprise and delight us all with their talent, passion, innovation, and hard work,” said Meggan Scavio, Academy of Interactive Arts & Sciences president, in a statement. “On behalf of the Academy and your peers across the industry, a heartfelt congratulations to all of the incredible 2022 nominees and winners.”
Greg Miller of Kinda Funny and Stella Chung of IGN hosted the event.
The complete list of winners from the 2022 D.I.C.E. Awards are below:
Game of the Year
Elden Ring
Outstanding Achievement in Game Direction
Elden Ring
Outstanding Achievement in Game Design
Elden Ring
Outstanding Achievement in Animation
God of War: Ragnarök
Outstanding Achievement in Art Direction
God of War: Ragnarök
Outstanding Achievement in Character
God of War: Ragnarök – Kratos
Outstanding Achievement in Original Music Composition
God of War: Ragnarök
Outstanding Achievement in Audio Design
God of War: Ragnarök
Outstanding Achievement in Story
God of War: Ragnarök
Outstanding Technical Achievement
Elden Ring
Action Game of the Year
Vampire Survivors
Adventure Game of the Year
God of War: Ragnarök
Family Game of the Year
Mario + Rabbids: Sparks of Hope
Fighting Game of the Year
MultiVersus
Racing Game of the Year
Gran Turismo 7
Role-Playing Game of the Year
Elden Ring
Sports Game of the Year
OlliOlli World
Strategy/Simulation Game of the Year
Dwarf Fortress
Online Game of the Year
Final Fantasy XIV: Endwalker
Immersive Reality Technical Achievement
Red Matter 2
Immersive Reality Game of the Year
Red Matter 2
Outstanding Achievement for an Independent Game
Tunic
Mobile Game of the Year
Marvel Snap
I enjoyed the awards show and the Dice Summit, which I have been coming to since it started in the mid-1990s.
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